Science projects
Your Science Exhibition Guide
Choose a project, build it, present it and answer the judges with confidence
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Science project idea finder
Find a project by class, subject and type. Every idea explains the science it shows, what you need, how long it takes and how to stay safe, with free ebooks and ready-made kits if you need them. 930 ideas have numbered steps and viva questions on their own page.
Want a complete build with diagrams? 16 free detailed project guides

Idea finder
Choose your class and what interests you, or search for a word such as magnet, solar, heart or robot. Open any card for a summary, or its title for the full page with the science, the steps and the viva questions.
A triangle cut from one end of a parallelogram and slid to the other end makes a rectangle of the same base and height, so the area of a parallelogram is base times height. Cutting the parallelogram along a diagonal gives two equal triangles, each with area half the base times the height.
Safety: An adult must help with the scissors for thick card.
Take it further: Cut a trapezium into two triangles and show that its area is half the sum of the parallel sides times the height.
A cube of side 5 cm hinged along its edges opens flat into a net of six 5 cm squares, so its surface area is 6 times 25 = 150 square cm. A second box, 5 by 4 by 3 cm, opens to show three pairs of rectangles with total area 94 square cm.
Safety: An adult must help with cutting the cardboard.
Take it further: Make a cube with a lid to show that an open box has only five faces, 125 square cm for side 5 cm.
A 10 cm arm pivots at the centre of a circle on a grid. At any angle, the height of its tip above the horizontal is 10 times the sine and the distance along the horizontal is 10 times the cosine, so at 30 degrees the tip is 5 cm up and 8.66 cm across.
Safety: An adult must drill the pivot hole if a bolt is used.
Take it further: Add a vertical tangent line at x = 10 cm and extend the arm to meet it: the height where it meets is 10 times tan of the angle.
A rope with 13 knots at equal spacing is pulled into a triangle with sides of 3, 4 and 5 spaces. The angle between the 3 and 4 sides is exactly a right angle, because 3 squared plus 4 squared equals 5 squared, a trick used to lay out buildings for thousands of years.
Safety: Peg the rope outdoors on soft ground, or hold it with fingers; never pull it tight near anyone's face.
Take it further: Use the rope to check whether the corners of your classroom are true right angles and report the error in centimetres.
At the same moment the Sun makes the shadow of a tree and the shadow of a metre stick in the same proportion. If a 1 metre stick casts a 1.5 metre shadow and the tree casts a 9 metre shadow, the tree is 9 divided by 1.5, which is 6 metres tall.
Safety: Never look directly at the Sun. Measure shadows of trees from the ground only; do not climb.
Take it further: Measure the Sun's angle from the stick and shadow using tan, and compare with the angle you get from a clinometer.
Beads falling through seven rows of nails bounce left or right at random at each nail. With eight collecting slots at the bottom, the expected share of beads in each slot follows Pascal's triangle, 1, 7, 21, 35, 35, 21, 7, 1 out of 128, which draws a bell-shaped curve.
Safety: An adult must hammer the nails and check none pokes through the back.
Take it further: Bend some nails so beads go right with probability more than a half, and show the peak shifting to one side like a skewed distribution.
A spinner with four equal sectors lands on each colour about a quarter of the time. A spinner with sectors of 180, 90, 45 and 45 degrees lands on the big colour about half the time and on each small colour about one eighth, showing that probability is the share of the circle.
Safety: An adult must push the split pins through the card.
Take it further: Spin both spinners together and record pairs to find how often both show red; compare with one quarter times one half.
In a group of just 23 people there is a better than even chance (about 50.7 percent) that two share a birthday, and with 30 people the chance is about 70.6 percent. Collecting birthdays from many class sections shows how often a shared birthday actually turns up.
Take it further: Work out how many people are needed for a 50 percent chance that someone shares your own birthday: it is 253, far more than 23.
A survey of 30 classmates is shown as coloured bottle caps on a circle. If 12 chose cricket, cricket gets 12 out of 30 of the circle, which is 144 degrees, and the slices of the pie add up to the full 360 degrees of the class.
Take it further: Survey a second class and make a pie of the same size, then compare the slices for each game.
Equal weights hung from a numbered beam at the data values balance only when the support is at the mean. Weights at 2, 3 and 7 balance at 4, their mean, and moving one weight from 7 to 13 shifts the balance point to 6, showing how an extreme value pulls the mean.
Safety: An adult must fix the hooks and make sure the beam cannot fall on fingers.
Take it further: Hang two washers at one value to show frequency, and find the mean of a frequency table on the beam.
Paper cups stacked in a triangle carry Pascal's numbers: each cup holds the sum of the two cups above it. Row sums double each time (1, 2, 4, 8, 16, 32), the second diagonal counts 1, 2, 3, 4, and the third diagonal holds the triangular numbers 1, 3, 6, 10, 15.
Take it further: Read each row as a number (1, 11, 121, 1331, 14641) and show these are powers of 11 until carrying spoils it at row 5.
Squares of side 1, 1, 2, 3, 5, 8 and 13 cm fit together into a rectangle of 13 cm by 21 cm, and a quarter circle in each square joins into a spiral. The ratio of the sides, 21 divided by 13, is about 1.615, close to the golden ratio 1.618, and the ratio gets closer as more squares are added.
Safety: Keep the compass point capped when not in use.
Take it further: Measure the ratio of your height to the height of your navel and of several objects in the room, and see which come near 1.6.
Rolling a round lid exactly one turn along a ruler marks out its circumference. For every lid, from a bottle cap to a steel plate, dividing the distance rolled by the diameter gives the same number, about 3.14, which is pi.
Take it further: Measure the diameter of a bicycle wheel, count turns over 50 metres and check the distance with the formula.
Rice grains scattered evenly over a square land inside the circle drawn within it with probability equal to the circle's share of the area, which is pi divided by 4. Counting grains inside and outside and multiplying the inside fraction by 4 estimates pi, a Monte Carlo method used in real computer simulations.
Take it further: Write a ten-line program that drops a million random points and compare its estimate with your rice result.
A hanger with a cup on each side stays level only when both sides weigh the same. A sealed bag of marbles stands for x; with 3 loose marbles beside it balancing 7 on the other side, removing 3 from each side keeps the balance and reveals that the bag holds 4.
Safety: Keep marbles away from small children and hang the hanger where it cannot swing into anyone.
Take it further: Solve 2x + 1 = x + 6 by placing bags on both sides and removing a bag and a marble from each side.
Square tiles of side x, strips of x by 1 and unit squares are arranged into a rectangle. One x squared tile, five x strips and six unit tiles fit exactly into a rectangle with sides x + 2 and x + 3, so x squared + 5x + 6 = (x + 2)(x + 3).
Safety: An adult must cut the tiles with the cutter.
Take it further: Make red tiles for negative terms and factorise x squared take away x take away 6 as (x take away 3)(x + 2).
Pins at grid points on a four-quadrant board let a string be stretched through any two points to show a straight line. The string through (0, 1) and (2, 5) rises 4 for every 2 across, slope 2, and crosses the y axis at 1, so its equation is y = 2x + 1.
Safety: Drawing pins are sharp; store them in a closed tin and keep the board out of reach of small children.
Take it further: Pin the three vertices of a triangle and use the coordinates to find its area with the shoelace formula, then check by counting squares.
Players hide paper ships on a grid running from minus 8 to 8 on both axes and call shots as ordered pairs like (minus 3, 5). Reading x before y and keeping the signs straight is the only way to win, so the game drills plotting points in every quadrant.
Take it further: Allow diagonal ships and ask players to state the slope of each ship, which makes the game a review of gradients too.
In a magic square every row, column and both diagonals add to the same total. The 3 by 3 square using 1 to 9 always totals 15 and has 5 in the centre; the 4 by 4 square 16, 2, 3, 13 / 5, 11, 10, 8 / 9, 7, 6, 12 / 4, 14, 15, 1 totals 34 in every line, in each corner 2 by 2 block and in the centre block too.
Take it further: Build a 5 by 5 magic square with the Siamese method (start at the top middle, move up and right, drop down when blocked); its total is 65.
Two players take 1, 2 or 3 sticks in turn from a pile of 21 and the player who takes the last stick wins. Whoever leaves a multiple of 4 after their move (20, 16, 12, 8, 4) can always win, so the second player wins a game of 21 by always making the two moves in a round add to 4.
Safety: Use burnt matchsticks or straws so there is nothing to strike.
Take it further: Study the three-pile version of Nim and find the rule that uses binary addition without carrying.
Discs of different sizes must be moved from one peg to another, one at a time, never putting a larger disc on a smaller one. The least number of moves is 1, 3, 7, 15, 31 and 63 for 1 to 6 discs, which is 2 to the power n minus 1, so 64 discs would take more than 18 quintillion moves.
Safety: An adult must fix the pegs; blunt the pencil tops.
Take it further: Write a short program or a flowchart for the recursive solution and let it print the moves for 4 discs.
In any year the dates 4/4, 6/6, 8/8, 10/10, 12/12, 9/5, 5/9, 7/11, 11/7 and the last day of February all fall on the same weekday, called the doomsday. A wheel finds the doomsday for the year, and counting from the nearest of these dates gives the weekday of any date, such as 15 August 1947, a Friday.
Safety: An adult must push the split pin through the card.
Take it further: Work out the weekday of your 50th birthday and of 26 January 1950, and show both with the wheel.
The minute hand turns 6 degrees per minute and the hour hand half a degree per minute, so the angle between them at any time is the difference of 30 times the hours and 5.5 times the minutes. At 3:00 the angle is 90 degrees and at 3:30 it is 75 degrees, not 90, because the hour hand has moved on.
Safety: An adult must push the split pin through the card.
Take it further: Add a second hand and work out how often all three hands line up: only at 12:00.
To square a number ending in 5, multiply the tens digit by the next number up and write 25 after it: 35 squared is 3 times 4 = 12 followed by 25, so 1,225. The flip board shows each step and the algebra behind it: (10a + 5) squared = 100a(a + 1) + 25.
Take it further: Make a board for squaring numbers near 50: 50 + d squared is 2,500 + 100d + d squared, so 53 squared is 2,809.
Before you start
Six things to think about before you decide. A project you understand and finish well beats a big one you rush.
Good projects answer a question you are curious about: why does iron rust, which fabric keeps tea hottest, how does a robot follow a line? A question gives your project a purpose.
Find out whether your teacher wants a working model, a still model or an investigatory project, the size limits, the topic or theme, the date, and whether ready-made models are allowed.
Each idea here shows a class band, a difficulty and a rough time. Choose something you can finish properly with time to test it, rather than something huge you have to rush.
Judges and examiners ask how it works. Choose an idea whose science you understand, or can learn from your textbook and the free ebooks, and practise explaining it.
Write down everything you need before you start. Many models use things from home; motors, LEDs, sensors and boards are easy to buy as spare parts or in a kit.
Change one thing and measure what happens, add a chart of your readings, or show a real-life use. Even a well-known model becomes yours when you add your own observations.
Plan your time
Work backwards from the date of your exhibition or submission. Short of time? Do the same steps faster, but never skip testing.
On the day
You will usually have a minute or two to explain your project, then questions. Practise both out loud at home.
Projects and kits
Need a working model, a kit to build yourself, or a motor, LED, battery or sensor to finish your own? Every idea card links to the matching section of the store.







Cannot find what you need? Ask the head office on WhatsApp.
Free ebooks
Step-by-step project books for every class, plus guides to exhibitions, project files and viva questions. Free to download, read and print.
Science projects
Choose a project, build it, present it and answer the judges with confidence
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How to write the report, from the cover page to the bibliography
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How to answer examiner questions, with sample questions for popular projects
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Simple, safe projects young children can make with a little help
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Working models matched to middle-school science topics
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Topics, method and report structure for physics, chemistry and biology
Stay safe
Read these with a parent before you start. Ideas that need extra care carry their own safety note on the card.
Power your models with cells, batteries or a low-voltage adapter. Never connect anything home-made to a wall socket.
Cutters, blades, glue guns, soldering irons and drills need an adult beside you. Cut away from your body on a board.
Use only safe household materials at home. Acids, stains and other lab chemicals are for the school lab with your teacher. Wear goggles and never taste anything.
Candles and burners only with an adult present and water nearby. Tie back long hair and keep paper away.
Do not short-circuit a battery, mix old and new cells, or puncture or heat a lithium battery. Remove batteries when the model is stored.
Magnets, button cells and small parts can be swallowed. Keep them away from younger brothers and sisters, and wash your hands after making.
Still have a question?
Chat on WhatsAppA working model moves or works to show a principle, such as a windmill that lights an LED. A still model shows how something is built or arranged, such as the layers of the Earth. An investigatory project asks a question and answers it by experiment: you change one thing, measure the result and draw a conclusion from your readings.
Check your school’s rules first: some competitions want models made by the student, and some allow ready-made ones. Either way, you must understand how it works and be able to explain it. A good approach is to build from a kit, or to add your own measurements and chart to a ready-made model.
Each idea here shows a rough time for the making. Leave extra time for reading, testing, the report and practice: three to four weeks from choosing to presenting is comfortable for most school projects.
A title page, your aim, the science behind it, the materials, the method with a diagram, your observations in a table, the result and conclusion, precautions, and the books and websites you used. The free ebook “Writing a Science Project File” explains each part.
Carry spare cells, wires and tape, and test everything when you arrive. Take a short video or photos of it working at home. If something still fails, explain calmly what should happen and what you would check: judges value understanding as much as a perfect model.
More help
Read the student help pages, try the free calculators for circuits and units, or ask the head office on WhatsApp.