About this ebook
What you will learn
A friendly first coding book for children of class 3 to 8 and their teachers. You will learn the Scratch editor, sprites, events, loops, conditions, variables and broadcasting, then build eight projects step by step, from a dancing cat to a maze, a quiz, a piano and a pong game, and learn to fix bugs and share your work safely.
Who it is for
Children of class 3 to 8 and their teachers.
Chapters
Contents
- Chapter 1: Meet Scratch
- Chapter 2: A tour of the editor
- Chapter 3: Motion, looks and sound: the dancing cat
- Chapter 4: Events and broadcasting: a talking story
- Chapter 5: Loops and conditions: the maze game
- Chapter 6: Variables: catch the apple and a quiz
- Chapter 7: Drawing and music: the pen and the piano
- Chapter 8: Project 8: Simple pong
- Chapter 9: Debugging: finding and fixing mistakes
- Chapter 10: Sharing safely and what to try next
Inside
At the end of the book
- Practice questions. To check what you have learnt, with the answers after them.
- Glossary. The key words of the book, each explained in one sentence.
- Easy English. Short sentences and everyday words, with each new word explained the first time.
How to use it
Reading, printing and sharing
- On a phone or computer. Tap Read online to open the book in your browser, or Download to keep it and read it without the internet.
- To print. The pages are A5, half the size of A4. Choose two pages per sheet in the print settings to fit two pages on each A4 sheet.
- To share. Send the link to this page, or the PDF itself, to friends, classmates or students. The book is free for everyone.
Electronics in these books runs on cells and batteries of up to 12 V, never on mains electricity. Soldering, hot glue, cutters and chemicals need an adult nearby for younger students.
Courses
Courses this book supports
Students of this course also find the book in the student portal, with the other ebooks for their course.
